wow this was complete garbage!
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import random, time, logging
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fmt = "%(levelname)s @ ln %(lineno)d in `%(filename)s`: %(message)s"
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logging.basicConfig(format=fmt, level=logging.DEBUG)
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logging.warning("DISCLAIMER! This is the legacy version of 'A Game To Play When You're Bored'\nBugs in this version will not be patched and datastores will not be added.")
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print("This is a game where you guess a number. It's so original!")
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def main():
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try:
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playTo = int(input("[SETUP] Please enter the amount of guesses you can have (I'd recommend 20)\n> "))
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except ValueError:
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logging.error("Value must be an integer!\n\n")
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main()
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except KeyboardInterrupt:
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logging.debug(f"Exiting via KeyboardInterrupt.")
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exit()
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except:
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logging.fatal("An unhandled exception occured.")
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exit()
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print(f'\nGuess a number between 1 and 1000, you will be told if your guess was too low or too high.\nYou have {playTo} guesses.')
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finalVal = random.randrange(1,1000)
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guessLeft = playTo
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for i in range(playTo):
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try:
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userNum = int(input("\n> "))
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except ValueError:
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logging.error("Value must be an integer!\nWasting a turn by setting the value to -1...\n\n")
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userNum = -1
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except KeyboardInterrupt:
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logging.debug(f"Exiting via KeyboardInterrupt, the number was {finalVal}")
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time.sleep(5)
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exit()
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except:
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logging.fatal("An unhandled exception occured.")
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exit()
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if userNum == finalVal:
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print(f'-=+ YOU WIN! +=-\nWith {guessLeft} guesses remaining.')
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time.sleep(5)
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logging.debug("Exiting...")
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exit()
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elif userNum < finalVal:
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print("Too low")
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guessLeft = guessLeft - 1
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print(f'{guessLeft} guesses remaining...')
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else:
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print("Too high")
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guessLeft = guessLeft - 1
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print(f'{guessLeft} guesses remaining...')
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print("\n-=+ GAME OVER +=-")
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print(f'The number was {finalVal}.')
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time.sleep(5)
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logging.debug("Exiting...")
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exit()
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if __name__ == "__main__":
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main()
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